Something is different. You open your eyes and look around the room to find that you are back in the 15th century. A closer examination of the place suggests that this is a knight's chamber. The only things you have at your disposal are from this time period. Can you figure out how to use them to solve puzzles and escape the room? What kind of message will you leave behind? Will you be known as the hero who escaped the danger, or will you be forever damned?
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